Indies are a crucial part of the games industry.
Over the past decade, we’ve had the privilege to support some of the UK and Europe’s leading indie developers, publishers, UGC teams and tech creators. But we want to do more.
That’s why we’ve created Wig-Indies, an initiative all about our long-running commitment to supporting the incredible new studios of tomorrow. This includes developers, publishers, UGC creators, tech businesses and more.
What do we offer indies?
Free legal drop-in
Each week we’re offering a minimum of 6 x 30 mins drop-in / consultation sessions. Completely free, no strings attached. You can book a slot here.
Flexible fee models
We offer specialist indie packages for the core legal documents you’ll need to start a games studio (contractor agreements, NDAs etc) and fixed fees wherever possible to give you transparency and control over legal costs.
Legal planning
We help you plan ahead, avoid common pitfalls, and prioritise and tackle those that do come up in a way that makes sense for indies.
Network
Access to our expansive network of other industry experts (game scouts, publishers, angels, investors etc) and service providers (accountants, insurers, auditors etc).
No jargon
We live the industry, and love and actually play games. So you don’t have to explain to us what MOBAs, battlepasses and hard currencies are or what peer-to-peer means.
This is just the start. We plan to grow our offering and we’d love to hear your ideas on what other support and resources you’d find useful.
What do we regularly help indies with?
- Development, publishing, funding and distribution
- Third party content licensing (e.g. IP, games engines, software licensing)
- Work for hire, outsourcing and porting
- Other exploitation (e.g. merchandising, trans-media)
- Music commissioning and licensing
- Esports activations (e.g. tournament structures, rules, player agreement etc)
- Contract disputes
- Consumer documents (e.g. EULA, fan content, UGC and community guidelines)
- Online safety (e.g. user and child protection, age ratings)
- Monetisation regulation (e.g. loot boxes, NFTs, F2P, platform compliance)
- Advertising / marketing regulation
- Game feature gambling risk analysis
- Studio / game name selection (e.g. pre-filing searches)
- IP filings (e.g. trade marks, copyright, designs, patents)
- Content review (e.g. using real-world IP in-game)
- IP disputes (e.g. name infringement, clones)
- Privacy and cookie policies
- Personal data mapping and risk assessments
- Staff training
- Managing user access requests
- Contractor / employment agreement templates
- Remote hiring
- Employment policies (e.g. mat/pat, personal projects)
- Company sponsorship / staff visas
- Raising investment and getting “investment ready”
- Company and IP purchases / sales
- Shareholder’s agreements and company articles
- Founder and director agreements
- Employee incentive schemes
- Office leases
- Commercial property purchases and fit outs
- Tax relief claims and deal structuring
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